So, we are allowed a 240 ton lance for each participant and we get victory points for taking stock mechs. It will have to be stock mechs for me because I simply don't have the time to create 4 or 5 mechs from scratch before the game. I do have a program called Heavy Metal Pro for printing out the mech sheets and it assists in selecting the right type of mech from the correct timeframe as well as other filtering selections. This program comes highly recommended from myself and they have several other programs for various aspects of gaming.
The briefing mentions a swamp, but we have no idea what percentage of the total layout will be swampy. I think mechs with jump jets will be in order for this mission. The briefing also states the data core can only be retrieved by mechs with their hand actuators intact. So there we have it, I need 240 tons of mechs with jump jets and hand actuators. Narrowing the list down to the right tech period with jets and hand actuators proved to be the most difficult task of the whole ordeal. Here is what I came up with:
Battletech is fun stuff, you need to get in on one of Al's Mekatac games too. I think he may be running one for Cold Wars next year.
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