Showing posts with label ACW. Show all posts
Showing posts with label ACW. Show all posts

Wednesday, March 17, 2010

Gettysburg Day 1

Image by Hal Jespersen, Wikimedia Commons.

After the discovery on June 30 that Gettysburg was occupied by Brigadier General John Buford's division of Federal cavalry, the Confederates on July 1 sent the divisions of Major General Henry Heth and Major General William Pender of Hill's Corps, down the Chambersburg Road to drive Buford away and occupy Gettysburg.

The battle began at 5.30 a.m., when shots were exchanged over Marsh Creek. In the face of Buford's resistance, Heth pushed on cautiously until he reached a point about two miles west of Gettysburg. Here he deployed two brigades in line, and pressed ahead; it was nearly 10 a.m. Federal General John F. Reynolds, commanding I Corps, arrived on the field at this point, and determined to engage Herb. He ordered I Corps and Major General Oliver 0. Howard's XI Corps to march to Gettysburg. Soon after 10.30 a.m., I Corps arrived and engaged Heth along McPherson's Ridge.


Our battlefield correlates roughly to the area contained in the black box on the map above. McPherson's Ridge is just behind the barn in the left portion of the photo. The Chambersburg Pike is in the foreground.

Charging Bufords dismounted cavalry.

 After trading a few volleys, the union troops pull back to the next fence line.

Reinforcements arrive for the Union troops.

Charge!

The Union artillery was able to turn the Confederate left flank back to Willoughby Run while the Confederate right flank makes its way up McPherson's Ridge to clash with the Union reinforcements.

With McPherson's Ridge dividing the majority of each sides troops and the Union right flank stabilized, neither side was in a hurry to move. The game came to a draw.


A nice quick evening game that definitely captured the essence of day 1 and a very nicely designed board. A big thank you to our host.

Friday, January 1, 2010

Kernstown, 1862

A few friends and I gathered to play a little ACW the other night. The rules dujour were Rally 'Round the Flag. A little background on the scenario from Wikipedia:

The First Battle of Kernstown was fought on March 23, 1862, in Frederick County and Winchester, Virginia, the opening battle of Confederate Maj. Gen. Thomas J. "Stonewall" Jackson's campaign through the Shenandoah Valley during the American Civil War.

Attempting to tie down the Union forces in the Valley, under the overall command of Maj. Gen. Nathaniel P. Banks, Jackson received incorrect intelligence that a small detachment under Col. Nathan Kimball was vulnerable, but it was in fact a full infantry division more than twice the size of Jackson's force. His initial cavalry attack was forced back and he immediately reinforced it with a small infantry brigade. With his other two brigades, Jackson sought to envelop the Union right by way of Sandy Ridge. But Col. Erastus B. Tyler's brigade countered this movement, and, when Kimball's brigade moved to his assistance, the Confederates were driven from the field. There was no effective Union pursuit.

Although the battle was a Confederate tactical defeat, and in fact Jackson's only defeat in the war, it represented a strategic victory for the South by preventing the Union from transferring forces from the Shenandoah Valley to reinforce the Peninsula Campaign against the Confederate capital, Richmond. Kernstown started Jackson on the road to being one of the most celebrated Confederate generals.


Battlefield layout

The Confederates racing up the Union right side to get good position on Sandy Ridge.

Union soldiers in the center prepare for the eventual Confederate charge.

The Confederate charge in the center finally comes. This wasn't to last for long. After a few rounds of melee, the crack Confederate troops broke the morale of the Union troops in contact with them and the Union troops in reserve behind. The cannon to the right of the melee would be lost as well and eventually another command would be required to shore up the Union center.

The Confederates manage to get their riflemen and cannons in excellent position on the Union right flank. Something would have to be done about this ....

The most immediate threat in the center had been answered and a whole lotta Union troops are poised to make their way to Sandy Ridge on the Union right flank. Off in the distance on the left flank you can see the makings of what eventually became a failed cavalry charge.

With the Union cavalry out of the picture on the left the Confederates advance. The Confederates are advancing in the center as well, but fortunately the Union troops had some time to manuever.

The stage for the final skirmish in the center.

On the left the Union troops move forward to meet the Confederate advance. In the center, Union troops were finally successful in routing the Confederates.


In the end, the Union would control the center and the right, and the confederates controlled the left. This ruleset does not have an army morale system (that I know of) and we unanimously agreed the Confederates would have left the field to the Union. I believe this game effectively captured essence of the real historical conflict and was great fun. I wouldn't recommend these rules for further ACW play without some modifications though.